Clicks per second
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Measure your clicks per second over 1 to 60 seconds, see your fastest second and your rhythm, and spot clicks that no hand can make.
Runs in your browser. Nothing is uploaded.
Works with a mouse, a trackpad, a touch screen (each finger counts) or the Space and Enter keys.
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Clicks are timed by your browser. Clicks per second = clicks ÷ test length. How we measure
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Good to know
The test counts how many times you can click in a set time and gives your pace in clicks per second, often called CPS. Gamers use it to train for games where fast clicking matters, and many people simply want to know how fast they are.
It goes a little further than a single number:
Your personal best for each length and your last runs are kept in your browser. Nothing is sent anywhere.
Every way of clicking counts: the main mouse button, a trackpad, each finger on a touch screen, or the Space and Enter keys on a keyboard. Right clicks and the side buttons of the mouse are ignored.
Your clicks divided by the length of the test. These are the usual paces:
| Clicks per second | What it usually means |
|---|---|
| Under 4 | A relaxed pace |
| 4 to 7 | Typical plain clicking with one finger |
| 7 to 10 | Fast plain clicking |
| 10 to 14 | Very fast: usually jitter clicking |
| 14 and more | Exceptional: usually butterfly clicking |
Short tests always give higher paces: anyone can keep a sprint going for one second, but not for a minute. Compare your results with runs of the same length.
The most clicks you made within any one second of the test, whatever second it was. It shows your top speed, even if you started slowly or tired at the end.
The test measures the gap between each click and the next, and how much those gaps varied. Under 15% is very steady, under 30% is steady, as with most people. More than that means your pace changed during the test, which is normal over long runs or when you switch technique.
From five seconds, a bar shows the clicks of each second. A falling line is fatigue; a dip in the middle often means a change of grip.
Fast techniques put strain on the wrist and the forearm. Warm up, keep the sessions short, and stop if you feel pain.
No. The clicks are counted by the page in your browser. Your personal bests and history stay in this browser, and a result is only shared if you copy its link.
Over ten seconds, 6 to 8 clicks per second is a good score with plain clicking. Above 10, you are almost certainly using a technique such as jitter or butterfly clicking.
Over one second you click at full speed with no time to tire. Over longer tests the pace always drops a little, and the chart shows by how much.
A little. A light mouse with a crisp switch is easier to click fast, and some gaming mice are built for butterfly or drag clicking. Your technique matters much more.
The gaps between your clicks were almost identical, which a hand never manages. If you did click by hand, a mouse driver or a macro may be sending clicks at a fixed pace: check the mouse software.
Yes. Each finger that touches the area counts as a click, so you can tap with two thumbs.
The mouse test checks every button, the wheel and unwanted double clicks, and the keyboard test checks every key.